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IMPORTANT

TLDR

  • Blend technical judgment with business insight and people skills
  • Drive and enforce architecture decisions, ensuring designs align with goals
  • Continuously validate and adapt the architecture as requirements evolve
  • Stay up-to-date on industry trends, tools, and best practices
  • Leverage diverse experiences and deep domain knowledge to inform solutions
  • Communicate clearly—leadnegotiate, and influence stakeholders
  • Navigate organizational politics to secure buy-in and remove roadblocks
  • Balance strategic vision for scalable systems with hands-on proficiency in DevOps and modeling
  • Maintain a relentless learning mindset to master emerging technologies

Fundamentals of Software Architecture by Mark Richards & Neal Ford:

(https://learning.oreilly.com/library/view/fundamentals-of-software/9781492043447/)

They propose 8 expectations from an architect:

  • Make Architecture Decisions
  • Continually Analyze the Architecture
  • Keep Current with Latest Trends
  • Ensure Compliance with Decisions
  • Diverse Exposure and Experience
  • Have Business Domain Knowledge
  • Possess Interpersonal Skills
  • Understand and Navigate Politics

Who Needs an Architect? by Martin Fowler

(https://martinfowler.com/ieeeSoftware/whoNeedsArchitect.pdf)

Martin Fowler proposes 2 archetypes:

  • “Architectus Reloadus is the person who makes all the important decisions. The architect does this because a single mind is needed to ensure a system’s conceptual integrity, and perhaps because the architect doesn’t think that the team members are sufficiently skilled to make those decisions. Often, such decisions must be made early on so that everyone else has a plan to follow.
  • Architectus Oryzus this kind of architect must be very aware of what’s going on in the project, looking out for important issues and tackling them before they become a serious problem. When I see an architect like this, the most noticeable part of the work is the intense collaboration.”

The Carnegie Mellon® Software Engineering Institute (SEI) - Models for Evaluating and Improving Architecture Competence

(http://www.sei.cmu.edu/publications/documents/08.reports/08tr006.html) (https://www.infoq.com/news/2008/05/architecturecompetence/) This is a distillation of sources from 2007:

Duties:
General Duty AreaSpecific Duty Area
ArchitectingCreating an architecture
Architecture evaluation and analysis
Documentation
Existing system and transformation
Other architecting duties not specific to the above categories
Life-cycle phases other than architectureRequirements
Coding
Testing
Future technologies
Tools and technology selection
Interacting with stakeholdersInteracting with stakeholders in general, or stakeholders other than clients or developers
Clients
Developers
ManagementProject management
People management
Support for management
Organization and business relatedOrganization
Business
Leadership and team buildingTechnical leadership
Team building
Skills:
General Skill AreaSpecific Skill Area
Communication skillsExternal communication skills
Communication skills in general
Internal communication skills
Interpersonal skillsWithin team
Outside of team
Work skillsLeadership
For effectively managing workload
For excelling in corporate environment
For handling information
Personal skillsPersonal qualities
For handling unknown factors
For handling unexpected developments
Learning skillsLearning skills
Knowledge Areas:
General Knowledge AreaSpecific Knowledge Area
Computer science knowledgeKnowledge of architecture concepts
Knowledge of software engineering
Design knowledge
Programming knowledge
Knowledge of technologies and platformsSpecific technologies and platforms
General knowledge of technologies and platforms
Knowledge about the organization’s context and managementDomain knowledge
Industry knowledge
Enterprise knowledge
Leadership and management techniques and experience

Red Hat - “12 Hard and Soft Skills for Software Architects”

(https://www.redhat.com/en/blog/what-is-software-architect)

Hard Skills:

  • Unified Modeling Language (UML) and architectural diagramming
  • Deep knowledge of relevant programming languages
  • DevOps practices and collaborative development methodologies
  • Cloud technologies and infrastructure design

Soft Skills:

  • Leadership - Coordinating teams and juggling project demands
  • Problem-solving and conflict resolution - Managing technical and human challenges
  • Communication - Clearly explaining mission, deadlines, and expectations
  • Coaching and inspiration - Motivating teams to achieve objectives
  • Organization - Creating structured roadmaps and systematic approaches
  • Prioritization - Balancing competing demands throughout development
  • Detailed thinking - Managing countless implementation details
  • Creative thinking - Finding alternative solutions within constraints
  • Negotiation - Balancing stakeholder expectations, timelines, and technical trade-offs

GeeksforGeeks - “10 Essential Skills for Software Architects in 2025”

(https://www.geeksforgeeks.org/blogs/software-architects-skills/)  Skills for software architects:

  1. Systems Design and Architecture - Creating scalable, resilient designs that balance technical and business concerns. Advantages include scalability, maintenance efficiency, resource optimization, and future-proofing.​
  2. Technical Proficiency and Innovation - Extensive knowledge across programming languages, frameworks, and infrastructure. Staying updated with emerging technologies provides competitive edge, faster development, quality assurance, and enhanced user satisfaction.
  3. Analytical and Problem-Solving Skills - Evaluating trade-offs and making informed decisions. Techniques include root cause analysis, pattern recognition, and systematic evaluation frameworks.
  4. Adaptability and Continuous Learning - Responding to changing requirements, evolving technologies, and shifting business needs. Critical for navigating framework migrations, cloud adoption, and architectural paradigm shifts.
  5. Vision and Foresight - Designing systems for future needs, anticipating challenges, and creating sustainable solutions. Involves scalability planning, technology lifecycle management, and modularity design.

Coursera - “What Is a Software Architect?”

(https://www.coursera.org/articles/software-architect)

Key Responsibilities:

  • Developing architecture for computer software
  • Overseeing the software development lifecycle by managing developer teams
  • Collaborating with customers to identify software needs
  • Identifying technical standards (tools, platforms, coding standards)
  • Developing Unified Modeling Language (UML) for project structure
  • Testing code to identify bugs and resolve them
  • Ensuring software meets quality standards
  • Researching and integrating new technologies

Critical Skills Highlighted:

  • Problem-solving - Identifying client needs and implementing solutions for existing and potential challenges
  • Organization - Creating and updating intricate UML diagrams throughout the development cycle
  • Attention to detail - Ensuring functionality and conducting quality assurance across thousands of lines of code
  • Leadership - Overseeing project development and managing team responsibilities
  • Communication - Creating healthy compromises and developing reasonable timelines based on team input
  • Creativity - Processing situations uniquely to find alternative solutions​